Ancalagon Wodell
We are THE pvp healer of S5, well us and Di Priests. Sred shield is so dramatally OP for PvP it makes Resto Druids in S3 seem fair and balaed. For PvE, well if you are terrible and playing with a pre-3.0 mindset then you are trash and you shouldn't fix alass purely to comodate for broken healers. Blessing of S 30% less damage for 12sonds on a tank during burst. Sred Shield in PvE is ne as well. Nearly endless mana, the ability to raid heal while doing primary healing with Beon on a tank. Holyshk hitting for 6-8krits and prcing instantast spells making for trulyluh heals. Former guild offer went off to join a top 50 US guil...
So you called in sick - again - and spent all day in your bathrobe playing World of Warcraft?Not to worry, according to Theresa Novak of the Corvallis (OR) Gazette-Times:Internet games do not yet appear among addictions recognized by the... American Psychiatric Association, but apparently critics of the games think we are to consider them another sign of the apocalypse. Why? Because some troubled people are spending far too much time engrossed in the fantasy lands...
Are you considering alternatives or changes to the current Auction House? We will continue to improve the auction house interface. We also plan on putting auction houses in all major cities and linking them to one another. Will high-level players be punished in some way under the new PvP system when they kill low-level players? We aren't planning on punishing players for killing low level players; instead we would like to offer compelling incentives to players who kill appropriately level opponents. In addition, the Battlefields will be restricted to players of specific level ranges. Will new zones be introduced soon to the game and will there be instanced dungeons with those zones? We are planning on introducing Maraudon a level 40-49 instance dungeon in Desolace in the next content patch. Our dungeon team is also working on another high-level dungeon that will be implemented in one of the upcoming patches. We are also working on additional raid content for players of specific level ranges and we expect that the most compelling PvP content will be in Battlefields. Do you plan on taking more advantage of the in-game mail system? We are planning on using the mail system for quests in the future. In addition we plan on adding new mail features, such as sending multiple items in one mail. What's the goal for patching in the different territories in terms of timing? Our goal with each patch is to translate and test it so there is very little delay in distributing it to all territories. Wi...
Updated - 4-22-05 - Made slight grammatical changes and changed the part about Track Undead only being useful to the Alliance. A fellow Hunter pointed out that Undead PCs are counted as Humanoids, only Undead NPCs are tracked using Track Undead.Hunter PVP Strategies - Levels 1-30 by KrazagoreSome acronyms are used in the following article that might not be familiar to you, for reference, here are the acronyms and their meaning.PvP - Person versus Person (fighting real people)PvE - Person versus Environment (fighting computer controlled monsters)NPC - non-player character (controlled by a computer)PC - Player Character (controlled by a real person)DPS - Damage Per SecondAoC/AoH/AoM - Aspect of the Cheetah/Hawk/MonkeyIntroductionThe first thing to remember when engaging in PvP is that the other person is just that, a person. People make mistakes, but they also utilize techniques that are beyond a simple computer controlled monsters programming. For example, an NPC controlled Rogue won't try to run behind you to use its backstab ability, but a player controlled Rogue will. An NPC isn't smart enough to use an ability that slows you down if you flee, but a player is.If you're a first time PvPer, it's important to forget everything you know about PvE combat in order to fully grasp PvP combat. PvP and PvE are like apples and oranges, relatively similar on the outside, but extremely different on the inside. Just standing there and blasting away like you do in PvE just won't work in a PvP situation. Most of the below strategies are oriented around your range attacks,...
COLOGNE, Germany (Hollywood Reporter) - Films and videogames would seem a match made in heaven, so why are games based on hit movies so bad? Despite sharing the same demographic of devoted fans, action, sci-fi and fantasy films rarely translate into branded videogame hits. "Movie-based games almost never work. No matter how cool the movie, the game is almost always lame," said Philipp Dollinger, a gamer reviewer for German blog Pressakey.com and one of thousands of gamers swarming the halls of the gamescom trade fair, which runs until Sunday in Cologne. "Most are just bad imitations of better games already out there," he added. Hollywood has been burned before in the gaming space. Just ask Brash Entertainment, the U.S. group that raised $400 million to buy up film licenses and turn them into hit games. After two major flops -- an "Alvin and the Chipmunks" game and one based on Fox's sci-fi feature "Jumper" (2008) -- Brash folded. It was a similar story for Pandemic Brisbane, the Australian outpost of the Los Angeles-based game developer, which shuttered in February after a disastrous attempt to deliver an ambitious game based on Christopher Nolan's blockbuster "The Dark Knight." Despite those warning signs, there are plenty of new A-list movie ties at gamescom, and plenty of developers saying they have learned their lessons. LONG-TERM PROJECTS "For a lot of movies, the game is an afterthought," said Jake Meri, a producer at LucasArts...
Kane is invading the Xbox 360, and he's bringing the ultimate console RTS experience with him! The follow up to last year's Command & Conquer 3: Tiberium Wars*, Kane's Wrath has gone gold for the Xbox 360, and will be shipping on June 23, 2008 with an MSRP of $39.99. Gamers who pre-order Kane's Wrath from Gamestop.com will receive an exclusive talking Kane Bobblehead doll (available while supplies last).
Featuring the all-new CommandStick interface, a revolutionary control scheme built from the ground up and optimized for the Xbox 360, Kane's Wrath is packed full of content, including a full 13 mission stor...
We all knew that World of Warcraft patch 2.4 was going to be the last major milestone before Wrath of the Lich King released. Who could have forseen that Blizzard would be making such major changes to the original gameworld in the newest changes to the PTR? Massively's sister site WoW Insider has the full patch notes for 2.4.3, and there are a number of really interesting tweaks going on there.
Mounts are now available at level 30, and it only costs 35 gold to grab the Apprentice Riding skill. You have to figure this is purely designed to keep players intersted in alts before the expansion.
Some non-combat pets are receiving tweaks to make them more enjoyable, and a whole new cri...
Blizzard has posted updated PC and Mac user specifications today via the official World of Warcraft forums for the impending expansion, Wrath of the Lich King. User comments to the thread note that the revised specs are more intensive for Mac users than PC users. The blue post states up front that while these are recommended specs, they are certainly not required to be able to play the game.
PC System Requirements
OS: Windows XP (Service Pack 3), Windows Vista (Service Pack 1)
Processor:
Minimum: Intel Pentium 4 1.3 GHz or AMD Athlon XP 1500+
Recommended: Dual-core processor, such as the Intel Pentium D or AMD Athlon 64 X2
Memory:
Minimum: 512 MB RAM (1GB for Vista users)
Recommended: 1 GB RAM (2 GB for Vista users)
Video:
Minimum: 3D graphics processor with Hardware Transform and Lighting with 32 MB VRAM
Such as an ATI Radeon...
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Well, I guess now Blizzard can say "We told you so!" in regards to their comments that the zombie plague which started Thursday wouldn't last long. Tigole posted today to announce that the plague has come to an end, but the Scourge Invasion itself still continues, and there's more to come for the prologue event in general, leading up to Wrath of the Lich King's launch.
Quote from: Tigole (Source)
We'd like to thank players for participating so
zealously (and valiantly!) during the Great Zombie Plague of '08. Our
intention with this event was to create something memorable and to
literally change the face of Azeroth for a few days. This event is just
one of many leading up to Wrath of the Lich King. As you know, the
Scourge Invasion is now live as well and there is some other cool stuff
coming up before all is said and done. Also, Hallow's End continues on!
While we recognize that the event could prove to be disruptive at
times, we hope you made the most out of it while it lasted. Part of
playing in a "living and breathing world" means ...